﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using FarseerGames.FarseerPhysics;
using UnitLibrary;

namespace UnitLibrary.GameObjects
{
    public class Iid
    {
        public Iid(int nodeId, UnitID unitid)
        {
            _node_ID = nodeId;
            _unit_ID = unitid;
        }
        private int _node_ID;
        public int NodeID
        {
            get { return _node_ID; }
        }

        private UnitID _unit_ID;
        public UnitID UnitID
        {
            get { return _unit_ID; }
        }
    }
}
